Magde Seltz
Felinid Bounty Hunter
Magde is an ex-bounty hunter from the planet of Sestra. She became an orphan along with her younger sister, Solla at the age of ten when her parents were kidnapped and press-ganged. By a human crew or a xenos one she didn't know. Having to scrape and scrounge to survive, she raised her sister by herself for a year until she was welcomed into the home of a librarium manager named Gertrude Schreiner.
Not having the opportunity to attend a primer educatory like pure-bloods, she and her sister was tutored by the woman who brought her in. She did not take well to the studies while her sister did. She kept the independent streak she gained when she was out on the streets and often went out at night to cause trouble. She learned to shoot by being taught by a ganger that was trying to impress her as an odd exotic felinid. She would later use that same gun on him when in a drunken rage he raised a knife against her.
She continued training and took up street and building traversal. She was tired of either being a victim or a charity case. She decided she would get her own. To this point her tenacity had her impress another bounty hunter, one Theda Radermann. A veteran that was getting a little too old for the game, she taught the younger Magde her tricks. Magde was at her bedside the night Radermann died of lead poisoning. She inherited her office and began the hunt.
As an abhuman, business was not trickling in easily so she had to go out at night and find her own marks. She used what charm she had built up over her life to find targets. She was a much bigger fan of bringing in marks dead than alive as the walls marked with bullet holes and blood would attest. She always cared for her sister and as she grew to be a librarian and found another felinid she still made an effort to keep up their relationship and sent her money every now and then. Magde found herself in a comfortable situation, relatively as she was dodging bullets at night, when she stumbled upon something out of her paygrade.
Looking at a warp-summoning ritual would be just cause for an inquisitor to silence the witness, but they thought her skills would be of better use as an acolyte. Knowing she was dead or forced to work for the Inquisition, she made a few demands. Her sister and her new family would be moved to a safer high-class neighborhood and be assigned to new jobs that would keep them comfortable. These positions would be protected and they would not be kicked out just by the whims of a bigoted pure-blood. They would receive a steady monthly influx of local currency by the Inquisition. She was dead anyway so she assumed these paltry terms would be easily carried out. She also had one that was more tricky. She wanted to find the captain that kidnapped her parents and kill him.
Now she serves as a killer for an organization that treats her kind with disgust, but with the dual motivations of keeping her sister happy as she always wanted and seeking revenge as she's always needed.
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