Sirgev Gach was a well-known captain in the most powerful cartel on planet Desoleum, the Insurrati. He was five foot ten with dark close-shaved hair and in his late thirties with an aquiline nose. He was cool-headed and pragmatic. Ruthless without being stupid. Player. High-roller. High fashion. High dreamer. The ultimate gangster. He was not held in high regard with his peers. They found him to be too ambitious for his own good. A wild-card when it came to cooperating with the Insurrati higher-ups including the older Hezekiah Steiner ("Hesh"), one of the high bosses. They started to keep him out of their meetings and deals while some other rising stars in the underworld captured their attention. Drusus Hohlstein was one of these. Drusus puts on a charming cool-headed persona in public but he is a psycho in private. There have been numerous times the things Drusus has done had to be swept underneath the rug, sometimes literally. Gach's discontent grew out of feeling he was not getting the respect he deserved. He wanted to show up the rest of the old cranks in the Insurrati and show them a future with him as king of Desoleum's underworld. Then a stranger gave him an offer.
Gach created the Gach Clique out of loyal Insurrati soldiers and lieutenants along with a coalition of different gangs and underworld factions. Gach uses the resources given to him by his new friend, including his new "thing", to win or subjugate the other gangs to his rule. He wars against the Insurrati and their allies for a bid to control the underworld. Most of the criminal underworld above the underhive had to take a side. Others kept to themselves or are far below the matters of crime in the mainhive. Gach takes satisfaction in being a nightmare for the people that slighted him.
Gach seems to be untouchable due to his "thing". The thing was a gift by the stranger and is an item that links to Gach's mind to construct items and shapes out of shadow seemingly. What Gach imagines, Gach creates. This includes body molding and covering armor, great razor sharp tendrils, more mundane items like guns and other weapons, domes of pure shadow, and more.
The stranger is a friend and mentor to him. The stranger also has greater plans than simply the proxy dominion of the underworld.
Sirgev Gach, a
Desoleum kingpin that is in league with one of the heads of the Tarot with a dangerous
relic that gives him the power to use shadow to summon whatever he can imagine
for the price of slow corruption of his mind and soul. He has been quickly upending
Desoleum’s underworld from control of the Insuratti, one of the most powerful domestic
cartels, with his own Gach Clique. The Clique is built from those who left with
him from the Insuratti along with a slew of vassalized gangs and cults found in
Desoleum’s underworld either won with succor or force. It is Gach’s dream to be
the ultimate kingpin of Desoleum and receive the respect he always thought he deserved.
With his victory in sight and with the only true opposition being miscellaneous
gangs and heretics along with a burgeoning coalition known as the “Illuminati”
led by the enigmatic “Big Smile” Siggy, he feels secure.
Meta-commentary: The Insurrati of Malice's lore act oddly when compared to other more barbaric and brutal gangers. This comes about due to their nature in the core rulebook making it sound like they are more integrated into Desoleum's society rather than the 2000AD or Mad Max inspired bandits gangers are. My explanation is that centuries in the past, a hoard of ancient Terran holovid tapes found its way to Askellon. This was picked up by the Adeptus Mechanicus, but after viewing what the tapes were they essentially threw them out for someone to find and auction off. In these tapes were ancient actors such as James Cagney, Robert De Niro, Al Pacino, James Dean, Humphrey Bogart, and others starring in old gangster films. Thus, similar to the Kings of Fallout: New Vegas, they chose to emulate their talk and dress. Thus I get to have mafiosos in a 40k setting.
Also obviously Gach's thing (which has a proper name) is similar to the Darkness from The Darkness comics but is not sapient. It holds its own type of intelligence, but a Venom-style relationship is not present.
This blog is a store of the ideas, ramblings, and images I have made for my players in Dark Heresy campaigns called the Chains of Malice and Vigilante that builds upon the content found in Dark Heresy 2E. This blog is not endorsed by Games Workshop, Ulisses Spiele, or Fantasy Flight Games.
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