Thursday, September 12, 2019

[Dark Heresy 2E] Ratling Homeworld

Home World
Ratling Rules
A Ratling character applies the following benefits during character creation
Characteristic Modifiers
+Ballistic Skill +Fellowship -Toughness
Fate Threshold
3 (Emperor's Blessing 3+)
Home World Bonus
Tricksy Halfling: A Ratling character start with +5 to their agility and perception characteristics. Ratlings count as Size (3) Weedy.
Home World Aptitude
Fieldcraft
Wounds
5+1d5
Recommended Backgrounds
Imperial Guard, Navy, Rogue Trader, Outcast


FOR BOTH
A character with the Ratling Home World applies the following malus:
Abhuman
Tests using Fellowship as a characteristic take a Difficult (-10) penalty applied to all other modifiers when speaking with loyal Imperial citizens and officials.
Optional Additional Penalties
-All gains in influence are reduced by one to a minimum of one. (GM discretion: depending on how and by who the influence was gained from, this penalty may be removed for specific individuals or influence gaining actions).
-Take influence as a negatively modified characteristic in exchange for a third positively modified characteristic.

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